Not this October, I’m afraid, but we’re progressing fast these days thanks to a new programmer in the team. In fact, we expect to have a fully playable version of the game later this year (with mockup sequences, but still fully playable). As soon as we reach that point, we’re going to confirm a release date.
So… not soon as in soon, but we’re getting there faster than ever! Here’s a couple of new things we’ve been working on – we have refreshed the look and feel of the game in general:
Sorry again it’s taking so long, but I promise Asylum is looking really, really good. It will be more than worth the wait!
Taking note of The Blackcoat’s Daughter, thank you for the recommendation