Hi thanks so much for checking it out! and thanks for all the kind words
Great to hear that you liked it, I agree it would need a few changes but I’m ok with doing that, the main change I would make is to deal with each of the ghosts in a unique way in different areas of the map, I think that would be cooler and make for more puzzles and areas.
Also I’m glad to hear that the puzzles should be able to be rebuilt in Dagon, hopefully even the safe code?
And I guess the ouija board message would just be a video? believe me that was tricky to do in the thief engine,
in the end I did it with an tiny elevator with lots of waypoints that it travelled to in sequence, then attached the planchette to it
Thanks again for playing, really cool to hear your comments, I really appreciate them, everyones comments give me the confidence to make a start on it, I have started rebuilding a high res version of the house exterior in 3DS Max as an initial test scene so I can get used to Dagon
edit: I forgot to say thanks for actually taking the time to play too! very cool of you, and gives a much better idea of the game than watching a video, thanks so much