Hi everyone, I’ve spoken to one of you on the kickstarter page but thought I’d formally introduce myself here on the forums. I’ve been reading plenty of stuff on here and on the wiki and, although I was first pointed towards the Asylum game, as soon as I learned about Dagon and played the interactive teaser and read more about the engine mechanics I became far more excited about this area! It also allows me to not worry so much about how bloody scary I find the game - I can now approach it totally from a developers point of view… ahhh this node has a cubemap that really lends itself to that freakish overlay of blood dripping fangs…etc. Yes, I’m a wuss.
Anyway, there are a few things I’d like to ask - but feel free to point me to the wiki page (or other forum posts) if I’ve missed them.
Firstly, iOS. I see this has been talked about previously, but is there any kind of timescale at all yet? I must admit this is the most exciting aspect for me right now - being able to put this on iOS devices would be wonderful. Please, no dirty looks at me wonderful Android fans
Secondly, in a similar vain to the first, what/when might we hear more details about the engine supporting third person? I presume it will still be in a “3d” format? Or will it turn in to a more traditional point and click interface?
Finally, I have read about cubemaps and seen the tutorials and the script for creating through to making a .tex file - now I am a programmer not a designer/artist and I’ve never used blender or the equivalents before. My question is simple - is it worth me spending a little time getting to know blender and learning to make the maps myself, or is this like someone saying “is it worth me spending a little time getting to know how to write an iOS app myself” for instance. I am a little naive here but don’t want to appear ignorant - I want to gauge whether it’s something I’d be able to pick up in a normal amount of time or whether it’s something that can take, say a couple of years to achieve a decent level. If it’s the former, at least to a basic level, can anyone point me towards any good beginner tutorials or books to get me up to speed?
I was contemplating modelling my house (or at least a few rooms) to practice getting used to the engine and scripting and stuff like that - unless anyone has any better suggestions?l
Bonus idea: Some of you clever people on here should travel to an alternative dimension where time is of no object and write a book on how to use the Dagon engine - possibly from a beginner to moderate level, with information on everything from the scripting, cubemaps, etc, etc… a man can dream, eh?