I’m really interested in the Dagon engine. I’ve been looking for the right game engine for making a point and click game and I think Dagon might be the one.
So my question is, is there a newby guide for people like me to follow?
I know very little about programming (did 2 years of Delphi Pascal)
I know nothing about Dagon and it’s workflow
I’m just curious as to if one of your guys could throw up a user guide that is easy to follo, or if one already exists. As things seem a little scattered around on the forums I have no idea where to ask!
My goal is to find out how to import my cubemap/environment texture (from Blender) into Dagon. Set up some locations in a room so I can ‘move’ around and set up some triggers.