Custom Cursors… do we have an ETA on those, Agustin? RF2’s got the inventory working , but it would be helpful to have custom cursors for that and the puzzles where things are picked up and dropped in another spot. Thanks.
Not sure yet. Only one custom cursor is supported now, but you can’t keep it active in the way you want (ie: it will only activate when the mouse is over the corresponding spot).
I’ll try to have a look at this as soon as possible
Okay, thanks, Agustin.